Campaign structure
Main campaign chapters alternate build-by-day and defend-by-night stages with rising enemy density and boss phases. Side objectives include capture enemy camp holds and resource raids that gate progression stars.
Use the beginner route for early ordering and story progression guide for walls like level 7 and chapter 16.
Mode unlocks
Dungeons, Arena, Guild Boss, Survival Road, and events unlock as chapters advance. Do not force side modes before campaign core teams stabilize — see beginner guide.
Star and milestone rewards
Replay chapters for stars and claim milestone gems on chapter screens. Pair with codes for draw sessions targeting tier list gaps.