Chapter 1-3 pacing
Complete tutorial, redeem codes, place Gold Mine then Machine Gun, survive first nights with control skills, upgrade one carry. Chapter 3 introduces tougher elites — add fortress defense or Eric-style hero if base breaks.
Full week plan: beginner guide. Day-one tips: first steps.
When to branch modes
Unlock dungeons after chapter nights feel repeatable. Join guild when menu appears. Try Arena only after carry and control are leveled.